Its been a while since I've documented anything on this project, so here goes. Basically, for the past week I've done not a whole lot. I fancied a bit of a break, but now am back into it and raring to go, mainly on the Thursday and Friday, as I've got them 2 days off. Before the break, I did get a few extra bits sorted, mainly fixing bugs that had crept in while adding features, all fixed now, but also added code to handle firing bullets, and the input for them, so these are now fired using the right stick, very much like the controls of Geometry Wars.
Next up is adding enemies, as well as coordinating with the artist I've roped into this, as he starts creating the actual player sprites. The artist is actually my housemate, Chris Hodgson.
Laters!