First post of the year is an apology. I'm currently sat at work waiting for Unity to 'perform maximum LZMA compression', which apparently takes ages. And I realised that its been a while since I even touched the XNA game, what with everything. Have started a side project with some friends though, that should abe fun, all I can say is its a joint Wii-ware and iPhone title, and may actually be profitable.
It did make me feel a bit guilty though, considering how close the XNA game is to being finished, so I'm going to sit down, and try finish it (or at least make a significant dent) tonight. Promise. Maybe.
EDIT: Forgot an actual update... All art is now sorted, just need to squeeze in the new avatar animations provided very thoughtfully by Microsoft, and fix the last couple of bugs hanging round. AND DONE.



